Weapons List!
This is a list of approved and allowed weapons. The original can be found here. This list is taken from the Cambridge Guild of Assassins.
WEAPONS
The following gives an outline of the various weapons which can be used
against enemies. It is not an exhaustive list and players are encouraged to use
their imagination; however, the Umpire may make any kills carried out with an
unauthorized weapon invalid, so do come and check before using your latest
creation in the heat of battle. In general, all weapons must be completely
safe (for both people and property) and actually do something,
to indicate to the victim that he/she has been killed. All non-obvious weapons
must be clearly labelled; if you were carrying a real knife, you wouldn't be
able to convince your target that it was a pencil by holding your thumb over
the label, so don't do that either.
Messy weapons and water weapons should be used sensibly; where the rules
state "with care", no large-calibre water weapons (larger than a Supersoaker
XP270 or a Storm Force 2) should be used, smaller water weapons should be
carefully aimed and not used to excess. Don't use messy or water weapons against
people carrying something expensive or wearing formal clothes; they might get
annoyed.
Weapons should be specific to the victim - killing bystanders is to be
avoided even when the effect is harmless.
Members of the police force may not use poisons in the course of their duties, and are recommended to make direct attempts only (guns,
knives etc.) Police should also take
extra care not to use any weapon which may endanger innocent civilians. Kills
made by police using illegal methods will be invalidated and the officers in
question disciplined appropriately by the Chief of Police or the Umpire.
Except where noted below, most weapons will kill the target instantly if they
strike any part of the head or torso. If a limb is hit then it can no longer be
used for the duration of the encounter for any game-related purpose, including
to fire, reload or hold a weapon, to open a door or window or to run away
(although if you have to run away the Umpire will probably be lenient should you
use an injured limb to take your weapons with you rather than leave them behind,
as long as you don't use such weapons again in the encounter). Any assassin who
continues to to use a limb which has been injured will find that any associated
kills are invalidated and possibly that the exertion is deemed to have caused
death from blood loss.
A. Direct Weapons:
- A.1 Guns
Wooden rubber band guns, Nerf weapons, pea-shooters, toy
pig catapults and rubber bands fired from the fingers may be used as guns. Blowguns of low to moderate power are allowed, but projectiles must be sufficiently harmless.
Other similar weapons may also be allowed, but you must contact the umpire
before using one so it can be approved. A direct hit is required; projectiles
rebounding off walls, etc. do not count.BB guns and pellet guns are NOT
allowed; do not even bother asking. You should not use any weapon that looks at
all realistic. Try to avoid head shots with all projectile weapons.
If you are found to be using a realistic-looking gun you will be made wanted
or removed from the game. No matter how safe it is, the law is quite strict on
this matter, and the guild has no desire to see its members arrested.
- A.1.1 Point-blank shots
If you have a clear shot from less than a metre you may say
"bang" rather than actually firing your weapon to claim the kill.
You cannot do this if your gun has run out of ammunition, is jammed or is
otherwise unusable (although if you only discover later that the gun is not
working then the kill stands). Players should always do this if possible to
avoid unnecessarily shooting people (and it's for your own good, since you
avoid wasting ammunition or risking a misfire).
Cap guns or other toy guns which produce a noise without actually firing
anything may also be used to kill people from less than a metre. In the case
of cap guns, the cap must go off for the shot to count. You may also use
these weapons by saying "bang" just like any other. Again, do not use
realistic looking cap guns.- A.1.2 Water weapons
Any water pistol or water gun may be used as a weapon. You must get a
definite hit with the main jet for it to count - if you just splash the
target with the edge of the spray or at extreme range then the hit does not
count. (This means that with larger water weapons such as CPS super soakers
it is actually possible to get quite wet without being hit by the main jet
of the blast and therefore killed.)
Corridors and other indoor areas are considered to be water with care areas, in
which case small water weapons may be used inside it, but not larger weapons
such as water bombs or CPS supersoakers. You must not
use any water weapons in classes, shops, or any other neutral
areas containing anything which may be damaged by water
.
If small water pistols are used, it is a good idea to confirm the kill
immediately with the victim who might not have noticed the hit if wearing
thick clothing. This avoids arguments later, when the water has evaporated.
Bottles of water, hosepipes, etc. may be used to represent flame-throwers.
These should only be used outdoors in warm weather. Shaken-up bottles of
lemonade or similar should not be used as the drink becomes sticky and
unpleasant as it dries.
You may not make "bangkills" with a water weapon if that weapon could
not be used in the area you are in.- A.2 Coshes and clubs
Represented by a cardboard poster tube or a newspaper rolled up and stuck
with Sellotape. Either should be clearly labelled "Cosh". The effect of a cosh
depends upon the location of the hit:-Head .......... Unconscious for 5 minutes.
Body .......... Immobilised but conscious for 5 minutes.
Arm or Leg .... The limb is immobilised for 5 minutes.
- A.3 Knives, swords, rabbits and other melee weapons
Knives made of foam, rubber or cardboard, plastic knives with retractable
blades, pens and pencils may be used as knives. Anything which is not very
obviously a knife should be labelled "KNIFE". Please be careful when
attacking people with pencils or anything else vaguely pointy. Be
extra-careful when throwing knives.
Arbitrary objects may not be turned into weapons simply by writing
"KNIFE" on them; this may only be done to vaguely knife-shaped
objects. No metal objects including cutlery knives may ever be used as knives.
Plastic or cardboard swords may be used as swords; cardboard ones must be
labelled "SWORD". Toy lightsabres may also be used. Rolled-up
newspapers or cardboard poster tubes are coshes, not swords.
Latex LARP swords and knives may not be used in this game.
Fluffy animals may be used as attack animals as long as they are labelled
"KNIFE", "ATTACK ANIMAL", "KILLER RABBIT", etc.
Ideally all attack animals should be presented to the umpire first as the
umpire likes to see what embarassing fluffy animals assassins keep in their
rooms. Be creative with ways to use them, but if you wish to try something
unconventional, then check with the umpire beforehand.- A.4 Garottes
Toilet roll or other soft tissue paper may be used to garotte an enemy.
You must not use as a garotte anything which will not tear in half
easily; particularly, handkerchiefs, scarves and ties must not be used as
you could really strangle someone with them.
- A.6 Boulders and safes
An empty (large) box, or lump of expanded polystyrene may be labelled
'safe', 'fridge', 'anvil' or similar, and then dropped. It can kill if it
falls at least a meter before impact. An anvil that falls a foot or more
stuns the target as if it were a cosh blow to the head. A beachball (or
similar very light ball ONLY) at least the size of a football may be labelled
as a boulder and then rolled, dropped or thrown as a weapon (not kicked, however
- that would break your leg) - any impact with significant speed may kill,
including from rebounds (most weapons do not count on the rebound). You may also
rig traps in which a boulder is positioned to fall on the victim,
such as when opening a wardrobe.
B. Indirect Weapons:
- B.1 Contact poison
Represented by Vaseline, jam, mustard, toothpaste or similar gooey
substances, or by powder such as talc. This will kill immediately after
contact with the skin even if it is wiped off. This sort of contact poison is
deemed to be no longer effective if it has dried enough that the victim does
not notice it (be honest, please). Gloves or anything else which prevents the
poison from coming into contact with the skin will protect you.
As contact poison is dangerous to anyone else who might touch the surface
in question, anyone using it in a public area will be put on the wanted list.
This includes a target's door handle. That's worth repeating; contact
poisoning a target's doorhandle will make you wanted. Ask the Umpire for
further clarification. The umpire will take a dim view of anyone felt to be
overusing contact poison, even if they are already on the wanted list.
Paper planes with contact poison on the tip may be used as poisoned darts
if they are appropriately labelled. Please take care not to use any substance
likely to cause allergic reactions as a contact poison - the umpire will
inform you if any of your targets have such allergies, but err on the side of
caution in all cases.
- B.2 Poisoned food or drink
Strongly-flavoured substances added to a victim's food or drink count as
poison and will kill the victim as soon as they notice the taste. If the
poison is dilute enough not to be tasted it will not work. Note that
experiments to establish the required dose may well end up killing the
guinea pig. Be careful not to use as poison any substances which may cause
allergic reactions, especially almond essence.
Food which normally tastes strong or spicy does not count as
poison on its own.
- B.3 Special Letters
Cards, letters and parcels may contain contact poison or detonators (see
contact poison, above. Poisoned letters should usually be signed, eg.
A. Sassin and must always have a disclaimer reading something
like:
"This is a letter for the mock assassination game run by the Raffles Assassins' Guild. The substance contained within is [insert name
of substance] and is completely harmless. Queries should be addressed to
this term's Umpire, [insert name here]."
Anyone failing to replace the text '[insert name of substance here]' with
the actual name of the substance in question will be made wanted for extreme
stupidity.
Powdered contact poison (talc, flour, etc.) MUST NOT be sent
through the Singapore Postal Service. Cards, letters, parcels, etc. that are sent through
the mail service or are handed to porters, and have
leaked their contact poison, are deemed to have killed innocent victims.
Remember: Careless Talc Costs Lives. Also, be very careful sending
special letters in any form to shared pidgeonholes, so that they do not
inconvenience innocent people.
'Blackmail' letters must be individually approved by The Umpire before use.
These are poisoned letters which offer a poisoned victim the chance of an
antidote in return for promptly killing a player chosen by the sender. The
receiver will be made wanted if the killing breaches normal targetting rules,
but at least he won't be dead ... perhaps a legal method of killing could be
contrived. Note also that an inappropriate choice of target by the sender
(e.g. a non-player) may end up making the sender wanted too.
C. Miscellanea:
- C.1 Other weapons
It is possible to use many other weapons not in this list. However, you
must contact The Umpire to register any other weapon first so that the
umpire can decide whether it is fair and safe. Any kills you make with an
unlicensed weapon may be disallowed. Examples of previously-licensed novelty
weapons include poisoned umbrellas (such as that used to kill Georgi Markov),
double-decker buses and poisoned lipstick. In general you can probably licence
anything that is completely harmless, and more difficult to kill with than the
items in this list.
- C.2 Shields
There are no shields in this game, and clothing, bags and weaponry will not
block incoming shots. This means that if you are hit in the back while carrying
a rucksack, and the shot would have hit your body had you not been wearing it,
you are dead. Weapons may likewise not block shots and so hits to your weapon
may count as having hit your arm or body as appropropriate if they would
otherwise have done so.- C.3 Disallowed weapons:
None of the following weapons will be allowed:
- Body armour
- Shields or tanks
- Poison gas
- BB guns, air pistols or any kind of "real" weapon
- Thrown CDs or playing cards
- Poisonous baby rubber hedgehogs/noxious infantile latex porcupines/any other synonym thereof
- Latex or LARP weapons
- Any form of "bomb" or other "explosive" device.
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